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Godot MCP

Indexed by io.github.satelliteoflove

About

Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.

Use this server

Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.

Transportstdio (runs a local command)
Env varsGODOT_HOST GODOT_MCP_READ_ONLY
Claude Code
claude mcp add --env GODOT_HOST= --env GODOT_MCP_READ_ONLY= godot-mcp -- npx @satelliteoflove/godot-mcp
Cursor

Add to Cursor

If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.

VS Code
code --add-mcp '{"name":"godot-mcp","command":"npx","args":["@satelliteoflove/godot-mcp"],"env":{"GODOT_HOST":"","GODOT_MCP_READ_ONLY":""}}'
JSON
{
  "mcpServers": {
    "godot-mcp": {
      "command": "npx",
      "args": [
        "@satelliteoflove/godot-mcp"
      ],
      "env": {
        "GODOT_HOST": "",
        "GODOT_MCP_READ_ONLY": ""
      }
    }
  }
}

Environment variables are listed by name only — fill in your own values. Entries never carry secrets.