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Aseprite Live

Indexed by io.github.oaktreegames

About

Live+headless Aseprite MCP: Unity export, art-QA, tilemaps, in-editor dialogs, update-aware

Use this server

Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.

Transportstdio (runs a local command)
Env varsASEPRITE_MCP_BACKEND ASEPRITE_PATH ASEPRITE_RELAY_URL ASEPRITE_MCP_NO_UPDATE_CHECK
Claude Code
claude mcp add --env ASEPRITE_MCP_BACKEND= --env ASEPRITE_PATH= --env ASEPRITE_RELAY_URL= --env ASEPRITE_MCP_NO_UPDATE_CHECK= aseprite-live-mcp -- uvx aseprite-live-mcp
Cursor

Add to Cursor

If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.

VS Code
code --add-mcp '{"name":"aseprite-live-mcp","command":"uvx","args":["aseprite-live-mcp"],"env":{"ASEPRITE_MCP_BACKEND":"","ASEPRITE_PATH":"","ASEPRITE_RELAY_URL":"","ASEPRITE_MCP_NO_UPDATE_CHECK":""}}'
JSON
{
  "mcpServers": {
    "aseprite-live-mcp": {
      "command": "uvx",
      "args": [
        "aseprite-live-mcp"
      ],
      "env": {
        "ASEPRITE_MCP_BACKEND": "",
        "ASEPRITE_PATH": "",
        "ASEPRITE_RELAY_URL": "",
        "ASEPRITE_MCP_NO_UPDATE_CHECK": ""
      }
    }
  }
}

Environment variables are listed by name only — fill in your own values. Entries never carry secrets.