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ldraw-mcp

Indexed by io.github.musharna

About

Render LDraw/LEGO models to images with real part geometry via headless Blender + ImportLDraw

Use this server

Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.

Transportstdio (runs a local command)
Env varsLDRAW_MCP_BLENDER LDRAW_LIBRARY_PATH
Claude Code
claude mcp add --env LDRAW_MCP_BLENDER= --env LDRAW_LIBRARY_PATH= ldraw-mcp -- uvx ldraw-mcp
Cursor

Add to Cursor

If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.

VS Code
code --add-mcp '{"name":"ldraw-mcp","command":"uvx","args":["ldraw-mcp"],"env":{"LDRAW_MCP_BLENDER":"","LDRAW_LIBRARY_PATH":""}}'
JSON
{
  "mcpServers": {
    "ldraw-mcp": {
      "command": "uvx",
      "args": [
        "ldraw-mcp"
      ],
      "env": {
        "LDRAW_MCP_BLENDER": "",
        "LDRAW_LIBRARY_PATH": ""
      }
    }
  }
}

Environment variables are listed by name only — fill in your own values. Entries never carry secrets.