ldraw-mcp
About
Render LDraw/LEGO models to images with real part geometry via headless Blender + ImportLDraw
Use this server
Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.
Transportstdio (runs a local command)
Env vars
LDRAW_MCP_BLENDER LDRAW_LIBRARY_PATHClaude Code
claude mcp add --env LDRAW_MCP_BLENDER= --env LDRAW_LIBRARY_PATH= ldraw-mcp -- uvx ldraw-mcp
Cursor
If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.
VS Code
code --add-mcp '{"name":"ldraw-mcp","command":"uvx","args":["ldraw-mcp"],"env":{"LDRAW_MCP_BLENDER":"","LDRAW_LIBRARY_PATH":""}}'
JSON
{
"mcpServers": {
"ldraw-mcp": {
"command": "uvx",
"args": [
"ldraw-mcp"
],
"env": {
"LDRAW_MCP_BLENDER": "",
"LDRAW_LIBRARY_PATH": ""
}
}
}
}
Environment variables are listed by name only — fill in your own values. Entries never carry secrets.