Funplay Godot MCP
About
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
Use this server
Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.
Transportstdio (runs a local command)
Env vars
FUNPLAY_GODOT_MCP_URL GODOT_MCP_URL FUNPLAY_GODOT_MCP_TOKEN GODOT_MCP_TOKENClaude Code
claude mcp add --env FUNPLAY_GODOT_MCP_URL= --env GODOT_MCP_URL= --env FUNPLAY_GODOT_MCP_TOKEN= --env GODOT_MCP_TOKEN= funplay-godot-mcp -- npx funplay-godot-mcp
Cursor
If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.
VS Code
code --add-mcp '{"name":"funplay-godot-mcp","command":"npx","args":["funplay-godot-mcp"],"env":{"FUNPLAY_GODOT_MCP_URL":"","GODOT_MCP_URL":"","FUNPLAY_GODOT_MCP_TOKEN":"","GODOT_MCP_TOKEN":""}}'
JSON
{
"mcpServers": {
"funplay-godot-mcp": {
"command": "npx",
"args": [
"funplay-godot-mcp"
],
"env": {
"FUNPLAY_GODOT_MCP_URL": "",
"GODOT_MCP_URL": "",
"FUNPLAY_GODOT_MCP_TOKEN": "",
"GODOT_MCP_TOKEN": ""
}
}
}
}
Environment variables are listed by name only — fill in your own values. Entries never carry secrets.