Godot MCP Runtime
About
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
Use this server
Add it to your MCP client. The catalogue lists this config verbatim from its source — it does not run, download, or vouch for the server. Review the command before you run it.
Transportstdio (runs a local command)
Env vars
GODOT_PATH DEBUG GODOT_MCP_DISABLE_ELICITATION GODOT_MCP_STRICTClaude Code
claude mcp add --env GODOT_PATH= --env DEBUG= --env GODOT_MCP_DISABLE_ELICITATION= --env GODOT_MCP_STRICT= godot-mcp-runtime -- npx godot-mcp-runtime
Cursor
If the button doesn't open Cursor, use the JSON below — Cursor accepts the same mcpServers config.
VS Code
code --add-mcp '{"name":"godot-mcp-runtime","command":"npx","args":["godot-mcp-runtime"],"env":{"GODOT_PATH":"","DEBUG":"","GODOT_MCP_DISABLE_ELICITATION":"","GODOT_MCP_STRICT":""}}'
JSON
{
"mcpServers": {
"godot-mcp-runtime": {
"command": "npx",
"args": [
"godot-mcp-runtime"
],
"env": {
"GODOT_PATH": "",
"DEBUG": "",
"GODOT_MCP_DISABLE_ELICITATION": "",
"GODOT_MCP_STRICT": ""
}
}
}
}
Environment variables are listed by name only — fill in your own values. Entries never carry secrets.